LandUse model ^^^^^^^^^^^^^ *LandUse* objects describe areas of the earth’s surface dedicated to a specific land use. They can be employed to represent parcels in 3D. :numref:`citydb_landuse_model` shows the UML diagram of land use objects. Every *LandUse* object may have the attributes *class* (e.g. settlement area, industrial area, farmland etc.), *function* (purpose, e.g. cornfield), and *usage* which can be used, if the way the object is actually used differs from the function. Since the attributes *usage* and *function* may be used multiple times, storing them in only one string requires a single white space as unique separatorRelational database schema. .. figure:: ../../media/citydb_landuse_model.png :name: citydb_landuse_model :align: center *LandUse* model The *LandUse* object is defined for all LoD 0-4 and may have different geometries for each LoD. The surface geometry of a *LandUse* object is required to have 3D coordinate values. It must be a GML3 *MultiSurface*, which might be assigned appearance properties like material (*X3DMaterial*) and texture (*\_Abstract­Texture* and its subclasses).